Thanks for playing 🙏 For the signal, when the signal gets lost and you interact with the lever, you just click and drag the lever, and when the outline turns green you’re in the correct range, yellow means you’re getting closer, and red means you’re far off. The greener it is, the better.
Mucaro Studios
Creator of
Recent community posts
Hey thank you so much for playing it, seriously really appreciate you taking the time 🙏 Glad you enjoyed the chaos of everything stacking up, hat’s exactly what we were going for. And yes, you’re 100% right about the oxygen task. After the submission, we had a couple people playtest it and that was the biggest point of confusion. It definitely could’ve been communicated way better / been more intuitive For the lag, we tested it on a few different machines and it really varied a lot depending on the computer, internet, and especially the browser. I ended up lowering the 3D render scale in Godot to help, but for future web builds we definitely need to understand web optimization a bit more. The Windows exe version should run perfectly at least. Also good catch on the escape issue, that’s a super annoying edge case, we’ll definitely change that keybind next time. Really appreciate the honest feedback and the kind words, it means a lot 🙌
