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Does Godot crash immediately without any warnings? Admittedly it is hard to fix because on my end there isn't a problem.

(1 edit)

I’d love to be more helpful, but running Godot with the assets folder inside the project crashes Godot completely—I have to force close it from the task manager. Creating a new project and importing the folder does the same. Don’t worry though; I'll just open them in compatibility mode, see how they’re set up, and recreate them as best I can in my project. After all, the textures and scripts are already included. If it works fine in your machine with the same version then surely the problem is on my side. Thanks a lot anyway!

you've already been very helpful and I'm very thankful for that!

Thank you!