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Really great game — I read in the comments that it was developed in just 10 days, which is quite impressive. Even though it’s fairly short, I can definitely say that the movement feels really good. I don’t even need to mention the art style — I love it! A solid 10/10 in terms of aesthetics for me. The menu is nicely designed, the sound design is on point, the mechanics are well thought out, and the enemy design is excellent.

That said, I’d still like to include a bit of criticism / personal opinion. The weapon recoil feels a bit too strong for my taste — in this case, I think less would have been more. I felt like I had to readjust my aim after every shot, which took away a bit of the fun for me. But that’s just my personal opinion — others might find it perfectly fine.

Aside from that, there’s not much to criticize. A beautiful, playable, cryptic fever dream.

Thank you so much!!! Seriously, that’s incredibly kind of you to say. Honestly means a lot to hear that.

I really appreciate your feedback on the recoil too. That’s very fair criticism, I was aiming for something punchy and impactful, but I can see how it ends up disrupting the flow if you have to constantly readjust. It’s definitely something I need to refine and balance better.

Also “cryptic fever dream” is great 😄, glad that aspect came through!

Thanks again for playing!