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I just loaded up the OG game to make sure I wasn't misremembering. I am correct: Picking the lock or breaking the door open in OG is enough to anger the guard.

In Unity Underground, I can take the food from the barrels without the green getting mad, even break open the chest. Taking from the chest angers him.

Will fix that soon. Thanks for the details!

I fixed this, but making a build will have to wait for a while. (Unlocking things uses an unusual mechanism to set off "open triggers" - it uses the chain index, which is normally just used to identify the next item in a tile, and not a functional relationship.)