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Thanks! Yea, it's the nature of jams really. It's hard to test as the developer as I know how to play without breaking it lol. It's been really condensed for the jam, I planned a few more levels of puzzles and more mechanics like controlling bullets etc. However, there was no time. I'm not sure If i'll reallly bother to re-visit this as I've got other projects i'm focusing on. But it's a fun idea, unsure if the mechanic is just annoying or not!