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I have a suggestion for Fort mode to have a command or button to skip to nightfall while calculating all gains from mines and farms so the player doesn't have to press the wait button over and over.

At least give an auto-wait much like how sleep till morning works so a player can give their fingers a rest when they have themselves prepared.

Another suggestion involves the lack of stone in Fort Mode for a player to gather up after the initial blocks are gone; I do understand it's meant to be limited resources, but maybe allowing a player to spend time mining in a built mine for stone could be fair if it takes many turns in order to gather even one or three stones.

I am very much enjoying the progress this game is making!

Hey there, thanks so much for the suggestions - I am working on implementing them for the next patch. Totally agree these quality of life features are much needed for the Fort Mode. I have probably neglected it too much recently due to a focus on the Adventure mode updates and general bug fixes. I'll do some rebalancing too, as that doesn't sound fun at all and it's not the intention to make resources *that* scarce :-). 

Really appreciate the kind words and I'm so happy to hear you're enjoying the game. This is essentially the alpha developmental build so there's much much more to come!