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(+1)

Very good! I like the attention to detail, how characters have different faces and dialogue has pauses between sentences, it really helps the cadence.

I like how there's a lot of interactibles, makes the world feel alive and immersive. Also loved the bestiary you can find. Combat was surprisingly deep, there's a lot of options for such a small game. And the idea of using temperature as a mechanic is very cool, and has so much potential.

Personally, I would take the number of enemies down a notch, because I feel exploration gets a little overwhelming at times.

Overall very well made! 

(+1)

Hmm i think I may have found a bug, in this area I keep getting this message and can't move:

Perhaps a parallel event somewhere is triggering it?

Oof... I didn't have time to play through all the game, and didn't catch that. I might have accidentally made one of the lamps in the area a parallel process in the first page (all fires are parallel when lit). I'll have to look at it, this area is part of the critical path walkthrough...