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New high score, then I lasted another 119 days. Still loving the game.

If you're taking any suggestions for future development, I think that it would be good to have some broken-down scores. Since your daily expenses increase progressively through the course of the game, the strong likelihood (at least in my experience) is that you will hit a high score early on then ultimately dwindle down until you run out of cash. For that reason, a very high number of days, in my opinion, is as impressive as a particularly high cash score.

At the end of your game, I think it would be good if you had a breakdown of things like: -

  • Cumulative cash stolen
  • Number of properties raided/attempted
  • Number of days laid low
  • Number of safes cracked
  • Number of computers hacked
  • Number of cat pictures downloaded
  • Number of cameras disabled
  • Number of times detected
  • Number of times UNdetected
  • Number of times caught/bailed
  • Number of wallets pilfered
  • Number of ties taken
  • Number of windows broken
  • Number of times stolen gold bars
  • Number of times stolen diamonds
  • Number of perfect raids (loot gained, undetected, no windows broken, no cameras permanently disabled [temporarily disabled  via the console or power cut is fine])

This is an amazing breakdown of the scoring, and another excellent highscore, wow!

I totally agree with you that the scoring is very crude in the game (the highscore should probably be days instead of peak money as you've pointed out.) I'll definitely consider your suggestions, a big thanks for playing and commenting!