hi, sorry for the late response When you have unlocked the safe with the correct code it will start showing a green light. If the red light is showing you'd have to start over.
Ironchest Games
Creator of
Recent community posts
Thanks for taking the time to write! I've worked with a few other engines before, and my problem is with me. I can't finish a game if I have too much options. I just go bigger and better and more intricate at every turn, getting stuck in details. That's what I love about the extreme restrictions in pico-8 - you can't go overboard.
With that said, there's always a small chance I have opportunity to recreate this as a bigger game, then a full blown engine will have its place for sure!
Thanks again for commenting and playing :)
hehe yeah I know, it's a bit of a bummer when you get those situations in a row.
I know it's not a "security appreciation game", but unfortunately that's the only thematic explanation I can give at this point. This is because of technical reasons, the platform pico-8 has extreme restrictions to code length (which is good! otherwise I would still be working on this game!), so to add stuff I need to remove stuff as I'm currently maxed out.
I'm more than happy to hear suggestions though on different ways to fix this. Many of the ideas for updates that have made the game better has come from players like yourself. Any idea big or small on gameplay variation os welcome!
And thanks for playing and commenting!
Thank you @enyx very much! I fully agree that not every game needs to be a big game to be fun, and I'm not after to get players hooked for years either (if you are tough, that's totally awesome! :D
But I do find it very rewarding that my silly little game tickled peoples imagination enough to want to fill out the fantasy even more, I could never ask for more than that.
Anyways, thank you for taking the time for both playing and commenting!
Thanks for the suggestions! Ramblings and brainstorming like yours has helped and been implemented before, and I really like hearing peoples ideas! The vending machine and deployable box was new and interesting, gettin' the gears in my head crankin'. :)
About making noise, you can walk into almost any of the objects to make a sound that guards react to. They'll look a random direction and then turn 180 to continue patrolling, so it's possible to steer them a little bit.