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Hmm. Hmmmmmm. The character development was quite compelling, though I would have liked more variety in the dance moves. The story was slightly railroaded, but nonentheless engaging. Sadly I was not allowed to interact with the only interactive feature of this game. I would not presume to guess the intentions behind such design, but I respect your choices. 

All in all, I liked the preview of Godot 5's logo. 

thanks, where you able to press the button?

Yes

Of course I don't know, since I wasn't allowed to press it.

ohhh yes yes yes, it's good to see that no one has pressed the button because if they did...