Can't seem to get the corruption ending since the game keeps throwing an error after a certain point. Here's what is says:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "//game/battleui.rpy", line 545, in script call
call knight_auto_talk_check from _call_knight_auto_talk_check
File "//game/knight_talk.rpy", line 76, in script call
call knight_overlay_corrupt from _call_knight_overlay_corrupt_auto
File "//game/talk_corrupt.rpy", line 1656, in script
if high_klp:
File "//game/talk_corrupt.rpy", line 1656, in <module>
if high_klp:
^^^^^^^^
NameError: name 'high_klp' is not defined
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "//game/battleui.rpy", line 545, in script call
call knight_auto_talk_check from _call_knight_auto_talk_check
File "//game/knight_talk.rpy", line 76, in script call
call knight_overlay_corrupt from _call_knight_overlay_corrupt_auto
File "//game/talk_corrupt.rpy", line 1656, in script
if high_klp:
File "renpy/ast.py", line 2079, in execute
File "renpy/python.py", line 1305, in py_eval
File "renpy/python.py", line 1298, in py_eval_bytecode
File "//game/talk_corrupt.rpy", line 1656, in <module>
if high_klp:
^^^^^^^^
NameError: name 'high_klp' is not defined
Emscripten-3.1.67-wasm32-32bit wasm32
Ren'Py 8.5.2.26010301
My Knightmare In Shining Armor 1.0
Wed Apr 1 00:22:18 2026
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