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Can't seem to get the corruption ending since the game keeps throwing an error after a certain point. Here's what is says:


[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "//game/battleui.rpy", line 545, in script call

    call knight_auto_talk_check from _call_knight_auto_talk_check

  File "//game/knight_talk.rpy", line 76, in script call

    call knight_overlay_corrupt from _call_knight_overlay_corrupt_auto

  File "//game/talk_corrupt.rpy", line 1656, in script

    if high_klp:

  File "//game/talk_corrupt.rpy", line 1656, in <module>

    if high_klp:

       ^^^^^^^^ 

NameError: name 'high_klp' is not defined

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):

  File "//game/battleui.rpy", line 545, in script call

    call knight_auto_talk_check from _call_knight_auto_talk_check

  File "//game/knight_talk.rpy", line 76, in script call

    call knight_overlay_corrupt from _call_knight_overlay_corrupt_auto

  File "//game/talk_corrupt.rpy", line 1656, in script

    if high_klp:

  File "renpy/ast.py", line 2079, in execute

  File "renpy/python.py", line 1305, in py_eval

  File "renpy/python.py", line 1298, in py_eval_bytecode

  File "//game/talk_corrupt.rpy", line 1656, in <module>

    if high_klp:

       ^^^^^^^^ 

NameError: name 'high_klp' is not defined

Emscripten-3.1.67-wasm32-32bit wasm32

Ren'Py 8.5.2.26010301

My Knightmare In Shining Armor 1.0

Wed Apr  1 00:22:18 2026

[/code]

(+1)

Thank you, will get it fixed and reuploaded tonight!

(+1)

Should be fixed now!