OOohh multiplayer in this would be sickk. Don't worry too hard about stuff that was missed out on btw, I could see a lot was done in the game given the time frame (the cool lever functionality, working order win/fail cases, covered edge cases with trying to turn a 5 coin into smaller change, non clunky item grabbing functions, etc.) so don't sell yourself short :). Especially for a first game jam this is a great submission, whether it be on this project or a new one, keep on developing!