Wow that was awesome! I enjoyed that a lot more than expected because I was anticipating getting motion sickess from the camera movement, but your design was actually genius to mitigate that almost entirely for me with universal gravity that always points straight down.
It felt really great to control and had the gravity tuned really well! I even had a few perfect runs on the first try. The spike obstacles with bright red bloom made them instantly pop on screen even when the camera was panning quickly - great readability and the overlay shaders added a lot without distracting
Great intro cutscene too! I had a great time playing