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Nice platformer concept. I love the level tile set you choose, as I'm pretty sure it's the same one that I used for my very first 2D project that I submitted to this same jam over a year ago! I think the visuals you've got are great, but I do wish the game felt a little better when controlling the player character/slime. There are lots of moves to learn, and I suspect that focusing on fewer moves would have allowed you to improve the responsiveness and improve the overall feel of the game. It seemed like I couldn't spit after the first time I used that ability, and the controls  stopped working entirely for me after dying and respawning. This held me back from being able to finish the game after several attempts, but it could also just be a browser-specific issue on my side. Thanks for making and sharing your game!

Wait , are you the winner of the alchemy jam 7 , cuz ive played your game before to see the ods of me getting top 5 and when I saw your game in first place , I lnew I was copked if you participate and here you are ! Thx for the review and I wish you 1st position ypu deserve it bro

Yup, it's me! This is one of my favorite jams to do because the people involved are really friendly and supportive. You should come back and keep jamming with us!

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yh Ill probably do all the alchemy jams , but the next one my game wont be that good or not even mid cuz ill have exams but ill do a simple thing at least

It's such an honor to speak to you

I had the same "controls not responding after respawning" issue, I suspected the game was just paused and was able to fix it by clicking the pause button then unpausing again

its because it was inspired by hollow knight , both have a lot of bugs LOL😂😂😂 (in hollow knigh player enemies..... are all bugs)