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(+1)

As the other reviewer pointed out, the game is bugged - the Hit1.png animation asset doesn't load (it might have been accidentally cut out from the package when the game was readied for upload). However, it is still possible to play and even finish the game if you exclusively use magic to defeat enemies (you can't meander too much though, since there's no way to recover MP). Other than that, a slight issue I found was that going back to the starting cave activates the game start event once again (possibly because it was made without a second page).

That said, the game would benefit from some more variety in how enemies work (strengths/weaknesses, special attacks etc.), and maybe some extra character options like equipment, TP skills etc. to go with that. The story is pretty basic but is enough if you just want to blow off some steam by burning up everything in your path >:-)

(+1)

Thanks for letting me know. It was indeed without a second page. Yeah, this was my first time using the combat system, so the balans is a little bit off.