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(1 edit)

As another commenter mentioned, using the Havoc Engine objective system to represent the fog of war is a sharp choice and helps sell the grittier, more grounded fiction you're gunning for here compared to Eat the Reich. I think your other mechanical choices support that fiction well, with the lethality die slowing the crawl towards each objective being a standout choice towards achieving the senseless hostility and slogging pace of trench warfare. 

The visual design choices definitely help sell the fiction, but I found large blocks of typewriter text a little difficult to read at times. I'm definitely interested to see the VTT stuff you've set up when the links are ready to fire!

Yeah I ran out of time to add the additional graphics and things the book really needed.

One month is always so much faster than it seems like and writing (and layout) is always a little slower than we'd like lol