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(1 edit)

Got stuck on pre-turn. No moves left and end turn button does nothing.


I had a queen with 5 moves and Moon and Death cards which I moved around killing pieces until I accidentally killed one with a Justice card. Then the game got stuck. Animations are still playing but I have no pieces with moves and the end turn button is broken. It still has clicking animation but nothing happens.

EDIT: It happened again. I killed a pawn with Justice with a piece that would have had moves left.

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Also, the game gets increasingly more sluggish the further you progress.

It's a nice game idea but I'd like some kind of a goal like in Coup Ahoo. Something to work towards. I think some mechanism which made you lose pieces randomly (for example sacrifice events could pick a random piece) would be nice because once you get 9 queens the game offers no challenge whatsoever.

(+1)

Good point, maybe I should add some events or other ways to discourage just having too many queens. And I am indeed adding a bit more content and things to strive for in the upcoming patch (coming out in a week or so). There is at least gonna be some hand crafted boss encounters and a deckful of new cards too to collect. So structurally it will be a bit more like Coup Ahoo where after a set amount of islands (not quite sure on the count yet) you're going to encounter a boss and beating it would be considered a win of a run.