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wait really? I could have sworn godot 4 worked for web. I haven't used it in a while (like when godot 4 came out)

If you code in GDScript it works well. I used C# because that's what I'm comfortable with. You can't export to web if you coded in C#... I would have had to completely recode the project

Ah that makes sense and is really unfortunate.

Yeah, it works in godot3 BUT they've not got the .net working yet in Godot 4 sadly. It's on their "to-do" list BUT sadly I didn't realize it. I started trying to get things ported into GD script today to see if I could get a web version up BUT that was going to take an almost complete re-write of my game manger. Live an learn.