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This game is a masterpiece in visual design, and the analog blurry effects throughout were very impressive. I loved the ominous feel to everything I was doing, but that's where the problems arise. This game, while very stylish and very cool, lacks a bit of substance. Many things go unexplained, the premise of the game is a complete mystery to start with and I wasn't even sure what I was doing half of the time.  As for the theme: where was it? What part of this was living on the edge? We are a robot (I think) we aren't living at all. The gameplay also felt a bit rigid, but the great graphics really evened things out for me.  Overall quite a fun little art piece, definitely keep working on adding more code and this would be an excellent arena shooter.

Thanks for your comment and feedback! Fair points on how the game wasn't very clear on premise or use of theme. The main use we intended was supposed to be how your health got replaced with a ticking battery leaving you constantly on the edge, but we really should have made that more clear through an actual tutorial level and combat balancing. Glad you played our game though!

No problem! I try to make my reviews honest and detailed :)