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Cool game idea, the concept is interesting. Early game can feel a bit grueling to be honest but once you get a few miners it gets better. I feel like there should be some extra layers of automation - though I'm not sure how that would conflict with the micro-management theme. Great game!

(+1)

Thank you so much for your feedback!

I definitely agree with you about the early game feeling quite a bit arduous.
Our idea of the game was escaping micromanaging, so the first couple of days should portray complete micromanaging.
As you progress, managing the team of miners becomes less and less tedious.

Nevertheless, while making the game we were constantly thinking about adding automation without losing the managing part of the game, as you mentioned.

We really appreciate your response!