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MayyoDev

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A member registered Apr 29, 2020 · View creator page →

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I got fixated once I figured it out haha

Erm. Very odd. Have you tried clearing your browsers cache or launching in another browser (god forbid Microsoft Edge lol)? 

Thanks for playing! We were rushing to push the game out by the end so much of the balancing isn't there. The cure button should work given you've discovered all the plague symptoms on that individual. I'll probably do a small update to this tomorrow or another day, and later on update the game in a balanced state with everything we initially planned. If the cure button still doesn't work, let me know!

Yeah, a bit sad that we couldn't pull everything together how we planned it but that's the nature of game jams. We'll be looking to push an update out sometime in the next week fixing most of the issues - but for now, I recover.

About the Cure button, it does work though only once you've discovered all the symptoms related to the plague. In hindsight, it's a bit silly and it's not communicated at all. The gameloop is a mess in this version so maybe it's best to appreciate it as a 'vision' or 'concept' haha

I didn't expect it but this is one of my favourites of the jam so far. It has a really funny concept that's simple and well executed. Love the royalty-free audio, scatched an itch I wasn't prepared for and made me laugh.  Only critique I have is your implementation of the special object. It felt random and didn't appear to belong to the gameloop in any shape or form. Otherwise, fantastic game dude/ma'am! 

Cool game idea, the concept is interesting. Early game can feel a bit grueling to be honest but once you get a few miners it gets better. I feel like there should be some extra layers of automation - though I'm not sure how that would conflict with the micro-management theme. Great game!

This game really gives 1999 and I like it. I did have some minor gripes being that a few character were identical, and much of the gameplay felt I wasn't building towards anything. Maybe if there were milestones or a big clear goal that I could unlock upon progressing. Happy to be corrected if there is! Otherwise, good work!

It took me a second to register how to play the game but once I got it I was hooked. Great job I really enjoyed playing! For feedback, maybe lock the UI to the camera view. It was a bit tedious having to move my mouse in order to view my score, health and money.

My best score was 196400

It's a bug. We weren't able to patch everything before submission but we're working on a fix at the moment. Appreciate the feedback!

Thanks for playing!

I appreciate it man! I'd love to keep working on the project and see it till the end. I have the completed story laid out in my mind, so, once my schedule clears up expect to see something soon :) if you have any recommendations, I'd love to hear them!

Thanks for playing!

Damn, great game guys! The spookies were really creative and a good touch with the ending sequence. It took me a while to fully comprehend the extent of the crawling mechanic other than grab and move- genuinely takes some skill nearing the end of the game and I love it for that. My only critique would be the camera movement as you crawl- it might be better to keep it static as you crawl and smoothly face whichever direction the player is moving. Other than that, I loved it!

Heyy, thanks for playing man! I appreciate the feedback a lot. I'll be posting an updated build sometime this week with everything I couldn't finish for the jam. If you got any ideas for the game, I'd love to hear them!

Heh, used a 3D scan of my own face. Hope it gave you a spook

The 3D art and set dressing was just incredible god damn. The core game loop was pretty cool as well, surprised to see not many people have played this yet

Ayy loved the two person perspective! 

Game of the year potential. Somebody nominate this game!!

Looks like you went through a bit of a game breaking bug lol. Nonetheless, appreciate the video! Working on a quality-of-life and bug fix update for after the game jam voting period. There's a lot of cut content too, which I may or may not be squeezing back in to extend the game. :)

Hey, thanks for the video, gave me a good laugh! The controls are shown in the pause menu, but honestly they're not very intuitive lol. When the voting period is over for the game jam, I'll clean up the controls.

Glad you enjoyed it. Valid criticism too, I respect the feedback. Will look at the jams rules for updates and fix them up cause I hate my own choice of controls too hahaha

Enjoyed that a lot, love to see how you did the wall climb pathfinding on the spider! that's so cool

Hey cheers man love the video! If people like the concept, I'd love to expand on it :)

Hey, sorry to hear about your pants hahaha. Keen to see your video!

Hey! It should be all fixed now sorry about that. Thanks for letting me know!

First try easy clap. Definitely didn't wake up my roommates from screaming, definitely yup

Really rushed at the end to get it submitted and skipped out on the simple things lol. I'll post a hotfix for it later today :)

Thank you! 

Hey, just barely missed the submission by a few seconds D: https://aymlessstg.itch.io/bruce-on-the-loose