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(+2)

This isn't a direct knock against you, but I find using UP to jump very counter intuitive and clunky.  quite a few jam games do it, but I never see it outside of jams.  The enemies are impossible to jump over from without taking a sword hit.  And the contrast between the gameplay and the background isn't there, so at times it was hard to see what was happening.  All that criticism, but I did still enjoy it!  :-)

(+1)

Thanks for the feedback, I totally understand your points about the controls and visibility, that’s really helpful to hear. I’m glad you still had some fun with it, and I’ll definitely keep your suggestions in mind for future projects 🙂