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Tiny Gladiators's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #5 | 4.300 | 4.300 |
| Audio | #11 | 3.300 | 3.300 |
| Polish | #18 | 3.200 | 3.200 |
| Overall | #19 | 3.150 | 3.150 |
| Gameplay | #26 | 2.800 | 2.800 |
| Theme Implementation | #30 | 3.100 | 3.100 |
| Special Object Implementation | #48 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
Units must be individually commanded to attack and move, akin to an RTS.
How did you add the Special Object?
Coins spawn around the arena, acting as collectable currency which can be spent for better armies.
What tools and 3rd party assets did you use?
Unity, Reaper, Aesprite.
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Comments
Great looking and sounding game, if not a bit loud! I like how you implemented the theme too, well done overall, you should be proud! :)
playing this on a trackpad had me sweating on my keyboard i swear to god
very fun! incredibly difficult to get a grasp on though, could've really benefited from a tutorial. I didn't understand the coin mechanic until reading this page, oops. the design is great all around, very charming with nice colors and spritework to match the super sick soundtrack. i couldn't figure out a proper strategy to beat the enemies but i will come back later to try again...
the graphics and sound are great - since you didn't credit anyone, I assume you made them all by yourself? the gameplay was a bit much all at once, putting a tutorial round at the beginning would probably be helpful. but still, great job :)
Was a bit hard to know if i could attack or not, and the controls are a bit stiff. But overall the art is amazing and the sfx are great! Fun game!
Looks good, but it needs to give the player more feedback on when you can or can't use moves, and maybe even on when the enemies can as well.
An amazing package, but controls are stiff and unintuitive
Pretty fun and I like the presentation and Retti the goat
amazing visuals and sound design