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Seems like it would be a lot of fun, but it is very cumbersome on laptop, having the character attack where the mouse cursor is, rather than the way the character is facing. I had difficulty fighting the first skeleton because my character was swinging downward the entire time regardless as to which way he was facing prior to my pressing left click. Gave up right after I won as there is no way I'll be able to play like that. If you could have an option for 'attack where facing' in the options, I'd appreciate it. Or, have it be like the original Diablo games and have the character move where you click so WASD isn't needed (or in my case the arrow keys as my A-button and E-button keep popping off and I had to rebind the movement).


Edit: Also, my 18 Strength dropped to 15 when I deducted points from Wisdom to place into Charm. In other words, during character creation, removing points from Wisdom also took them from Strength. So, instead of 21 total points I had 19 at the end of it since it minused 4 to re-allocate two.

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I'll look into adding this feature soon, possibly next update. Thank you for the feedback. :)

I'm unable to reproduce the point buy bug (That's exactly the number of points that would change if you exchanged perks, did you happen to swap your perk as well?), but I've made it so instead of reducing and adding points as they're exchanged, they're just recalculated based on how many points you have total. In theory should fix any issues with that in the next update.

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I've added a keyboard aiming setting in the options menu. It'll be in the next update. :) When enabled it'll aim based on your facing, or you can aim using arrow keys (configurable).

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Awesome, thank you!


As for the reallocation of stats, no. I didn't change the skills. I had chosen the blacksmith and then clicked the minus sign on the Wisdom twice then Charm's plus sign twice. When I finalized and clicked to go to the next screen I realized my Strength and wisdom were both suddenly 15 (Str was 18 and Wisdom 17 originally, which was why I chose to lower Wisdom, assuming it least important for a blacksmith). When the game began, I went into my character stats and confirmed I had seen that right. I counted the total points and they were no longer 21, but 19. I know they should total 21 because I had counted the points when cycling through the different classes to see if any had more than the others and found they all had 21 total and that you can reroll by clicking the same class over and over.


Edit: First off, why did I keep saying 21 not 61? Was posting the number when you add the right-side but not the left-side numbers. -.- 

Secondly, I see what you mean about the skills now. I didn't realize those were skills. They explained the stats, so I thought they were merely a guide explaining what the stats do, like how charm helps and str helps and such. That is most definitely what happened. My clicking was changing skills, good catch. Didn't even realize those WERE skills.