Whoa! The sound design and production in this one is off the charts!!
I like the crunchy sound in the beginning. The open hihat with the truncated high range fits so well in the middle of the mix as well. This could fit in perfectly in a Risk of Rain game! Towards the end I even heard something that sounded like a rare instrument called a daxophone. Bravo!
Do you design your own sounds, and if so, with what?