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Great tool, can be a massive timesaver for making car animations.

However, when I try to import a predrawn sprite from all angles I can't seem to find a way to import the back or under view (like in the ambulance example).

Am I missing an option / hotkey or is it not possible?

(2 edits)

My best approach (out of my tests) is to start the model with just importing 2 or 3 images. From there u can get of the most needed models... After I export as ortho image and work on Photoshop or Aseprite the rest of the missing  textures on the Ortho exported image, before reimporting this file  back into the app... Is it possible to  import this  ortho image (6 sprites) using any upload button. Also, if u prefer,  you can paint the missing textures using the PixZels app if u prefere. I do like beter to work on Photoshop.
Many Thansk PixelHenkie :)



Thank you for your swift response!

I just tried it out and while it's not the most intuitive way,  it is indeed working so I'm very happy with that. :)

Again, great job on making this tool, it's already very impressive and a massive timesaver!

You are right :) Need to find a way to make it uploads more intuitive :) Thinking about.
Many thanks PixelHenkie :)

(1 edit)

It'd be handy if this could support 1-3 images imports for quick prototyping (for example, creating tiles). 

e.g. here was something I made in Aseprite to try and make a tile, note how the first 4 frames are the same image. It'd be nice if I could trim this down to 3 images (this could even be 1 image if i used one shade of green, the first frame could be used to interpolate top/bottom)


Not sure if i get your point BlueLemming :)

At current state the app can create this tile with only 2 images (front and side) and both images are exactly the same... 
If you would like to work on the top image outside the app (on Aseprite or Photoshop..) You can export the Ortho image (6 sprites) and work on the image before reimporting back into the app to create the rotation sprites. 

It is not needed to start with a 6 sprites image always (a 6 sprite image is rather complicated to perfectly create), mostly 2 or 3 images are enough for simple common geometry.

Hope I answer your doubts.. Many thanks for your feedback :) 

Sorry, I'll try to re-explain! I am using Aseprite, so your suggestion to export ortho & edit would work, but if I want to edit the "side" image then I have to update all of the first 5 sprites too.

It'd be nice if there were maybe a "import" button that could handle spritesheets that aren't ortho  images? For example, maybe it could work like this:

1 sprite = use sprite for all sides

2 sprites = 1st sprite for all sides, 2nd for top

3 sprites = 1st sprite for side, 2nd sprite for front, 3rd sprite for top,

...etc

If I imported this (2 sprites):

I would get this: