nice simple idea. what emulator can run the dol? what key to jump? can simple text messages be added would make game more versatile.
dolphin said "failed to rename temp fst".
Hi, thanks for the feedback! ^_^
I tried testing it on dolphin, with the files for Wii and a designated .elf file for dolphin, but no luck. I only managed to run it on real hardware, by loading the game folder into apps/ on the SD card, and running it on the homebrew channel. I think you can try porting it to PC by changing the input method (from love.wiimote to love.keyboard), removing the rumble functions, and changing the aspect ratio (love.window.setMode).
The button you press to jump is '2', because the game was designed to hold the wiimote horizontally.
When I was trying out WiiLÖVE, I did not know how to use fonts, so I thought there was no way to put text.. Then sometime later, after testing the love.graphics.print() function alone, it worked, but you have to tostring() every single variable, and I think that would be a little bit messy. But, who knows, maybe I might remake this tool one day, and make better physics and optimizations.