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(1 edit)

Ah no prob was  just offering,  and ya i  i figure you had 1 var per toon, just wasn't sure if you were done with it,  so 24 possibility let get this down into  math, 4 character, 3 status (bad, neutral, god), 2  possible "ending?" did i figured out , now let get complex,  you got 16 women and each have 3 alignment ,  so rigth there w/o  your 4 main , that 12*3 with 2 possible ending maybe so were talking bout  72 different line of story , that goes game over to a dif. point in the story, (that the trick not to go write  the 72  dif. story) with a somewhat good ending or not... so let say half of that 72 possibility goes game over,  that leave a 36 2/3 of the story to be told from different pov, and a 36 other possibility that can go over from Asap the game start, to 4/5 of the story, depending on their skill and well the story...sometime it only come to the decider... am i right..lol

oh and for the ladder if i red correctly megan_interes<=25 else then kaoru_interes<=5 else  & emma_interes<=10 else, if this is not a dif. ladder, are you using a dynamic random variable, it like Math_random{0-24}, i dont know if you understand as my english sometime is lost in translation...lol but a ya they all got a different "love base" if this is not a ladder to you, what is it?


Hey ty for sharing  

I'm not sure I quite followed you there xD But let's see.
No, there aren't 72 different endings at all. I don't even know why you got to that point. A relationship status only serves to, every now and then, change some things regarding a girl's behavior with MC and one or two important details in the story.
Not every character is actually relevant even if it might seem like they are. Not every relationship status necessarily has to influence changes to the point that they need a different storyline.
The line is only one, well, unless there is another bifurcation again, just like the one there already was (and there will be, but that’s a long way off).
Not every earthquake in the ocean causes a Tsunami, and not every change in behavior is so important as to create a specific bifurcation for it.