Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A question about ride damage.

The text says:
When your ride takes damage
* Mark a tally & roll its ride die.
* On X, reduce the ride die size by one step. X = the number of tally marks.

So ... if there were 2 tally marks, you'd reduce the die size if you rolled a 2, but not if you rolled a 1. Correct?

There must be something missing here. When do these tally marks get cleared? What happens when the # of tally marks is greater than the ride die size? 

Yeah, I can see how thats a bit unclear. The intent is that the range increases with each tally. So if a car had 3 tallies, X would be 1-3. a car with more tallies than its dice size is totaled (ie better find a new ride).

This is great input, Ill reword that in a future update!

Tally marks could be cleared by taking the car into a mechanic, which would cost Fuel points per the GM's discretion .