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DNGNCLUB

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A member registered Dec 07, 2022 · View creator page →

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also my go to for modern horror stuff is Liminal Horror. Its a great system, made by cool people!

Well, I cant promise anything...but this is an easy format so maybe more to come? perhaps a collection?

I made it because you asked!

It doesn't have a solo procedure, but if you were feeling particularly creative you could!

Maybe I'll just keep making one room at a time, lol

Thanks, my dude!

The vibes are immaculate !

I love this, it absolutely rips!

for sure! I really hope you enjoy it!

Hope you enjoy!

for sure, its the holidays! 

So freaking cool, constantly inspired by your work! 

Thank you, Seb!

Thank you!

This adventure is system agnostic, so The Hitchhiker has mechanics to influence gameplay but no system related stats. If you are using the micro-rpg, Instant Horror,  in the back of the book there is a table for improvising monsters stats. All the rolls are player facing in that system, so you only really need to figure out how much HP you want the monsters to have. 

Hope this helps, let me know if you have any more questions!

Thank you! hope you enjoy!

Thank you, friend!

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Thank you I've got a custom class for it on the way.

Wonderful, I hope you enjoy it!

Thank you so much, Azarian! Very kind words! Your support means the world to me!

Thank you! I really appreciate this review!

Thank you! I definitely needed a bit more 

Oh shit! Thanks, Buddy! Y'all made a hell of a game!

Thank you, friend!

Thank you! Im updating today to have an expanded end game and a gameplay loop flow chart, so stay tuned!

And thank you!

Daggerheart is a game that has worked it's way into my skull .

Weird, I have it tagged as those things! Thanks for the headsup and thank you for the kind words!

Thanks, friend! A comment like this will keep me going for weeks! I appreciate you!

Thank you! I'm hoping to release an Advanced DNGN+DRGN sometime next year and the generator will be a part of that. As of now, i don't have one source i recommend, i tend to just grab bits and pieces from  adventures and what not. 

Thanks, friend! I really appreciate those kind words. Hope you enjoy!

There is not spell list! This is soft magic system where the players get to attempt to summon magics to help them in the situation and the Gm adjudicates in response to their roll.  The effectiveness of the spell result is based on their current positioning - smaller if they have disadvantage higher if they have advantage. 

Not yet, should have something in the comingwl weeks. (Swamped with deadlines)

You got this! As long as everyone is having a good time- you're doing it right!

Raising the speed limit makes less stretches between stops, so there is a rare instance that it MIGHT be useful to passengers. But most of the time they will probably opt to lower it.

 Remember that the player can choose to raise the speed limit if they would take damage. 

Youe main job as the GM is to constantly apply pressure to the passengers, via the environment, NPCs, and the driver!

The concept is that these parts of the game require the players to "pass the time" like one would on a road trip. Each person describes a vignette and makes a roll. 

In Practice, hey are generating either fuel or fear each roll.


The trick here is that the GM can introduce a complication via the driver appearing or by introducing a traffic stop (which counts as a STOP towards the players goal) one they have enough FEAR. So even though they might have 5 stretches , if the pacing start dip - attack them. 


Give them a moment to rest, flesh out their characters and relationships - and when they get comfortable - BOOM , THE DRIVER returns to kill them. Rinse and repeat.


And we are plannig on doing an live AP for it soon!

Awesome! This game is very much a spiritual sequel to THE GAS STATION (as a matter of fact, my intent is that you use it as a PIT STOP).
And to answer your question, yes!
Thanks for the kind words - let me know if you have any more questions.

Thank you! I'll make some adjustments!

Thank you so much! very kind!

Gotta chase that inspiration!