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As a developer myself having dealt with years long feedback from 300+ dedicated individuals, I will tell you that the only system that matters is an outliner that you use to record interlinked feedback.

the mental overhead from running something like emacs org-mode is virtually nil as you only need to cut and paste and add markup to the incoming stream

adding more inputs means that you have to consolidate and reconcile yet more sources .. and 'inverse network effect' is a mind and productivity killer par excellence.

your idea, sound nice and I would encourage you to find a pdf of the 'absolutely must read' classic on systems, SYSTEMANTICS. It will change your understanding profoundly as it shows clearly how any system opposes its own function and warps everyone's vision by turning you into a functionary, leading to fallacies of all sorts.

Here in roguefort, where you have to travel thousands of units just to explore maybe's (maybe that town has npc, maybe that town is a higher tier than this one) you begin taking the endlessly repetitive battles at night for granted.  there the system of obfuscation turns you into a soul-crushed operator striving to satisfy a metric (i need a t5 town with many npcs before i settle) rather than a joyful explorer able to uncover what the guilds and their lore are actually all about and how they relate.

'trust me', i've spent a lot of time on the road.. and not just in this game. formal tracking systems are not right at this stage of development.




First of all, wow look at that base! Those chests really stack nicely... It looks fancy in there. Second, there is so much to unpack here and I want to reflect on it and write a proper reply. There's so much value in what you share - and I don't want to make unnecessary and potentially exponentially costly mistakes. So, thank you! I will reply again shortly when I get some space to formulate my response 

P.S. there are also critical game design issues surfacing here, and I'm conscious of these but you have driven home the key problems - I'll respond to that also