Thank you for playing it and your feedback! I agree, the biggest missing piece in the game is the long-term goal (we can call it tertiary gameplay loop) - more stuff to spend your money on, more long-term investments and a scope to fit it. Right now, it's more like an early prototype of a more fleshed-out management game, but it's encouraging to read that people see the potential. We'll discuss our plans after the jam, which include several improvements to the mission log (I agree that it does feel a little more bland than what it could be) and see where it goes.
I was mainly preoccupied with the programming, so music and most of the writing is the work of my fellow developers.