I've come across what I think is a bug?
One of my floors has an adventurer assigned but no one has arrived. I sat watching it for a while, and all the other floors have a cycle of people arriving (and dying lol) but that floor is stuck.
Feedback:
I have a question about how to understand what provides the gold and souls per minute stats of each floor? I don't know how to maximise what I'm getting out of a floor other than the synergies of the monsters and traps being able to kill them more effectively. What's my incentive to put higher level rewards in the treasure rooms?
I like this concept though! Just maybe could do with a guide or tutorial or something?