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Oh my goddo that is such a really wholesome game!

I knew these two were going to be yuri the moment I saw some of their banters x)
I really love them, they're very funni and endearing, it was a big delight helping them out to dungeon crawl, was always waiting for the next interaction.

God this game just softens my heart so much! I'm way too easilly attachable to characters and that feeling is something I don't see a lot in mvm! I assume it's probably more common on mggj, but seeing it here really fills my soul with joy x)

I kinda got the unity ending by luck since I just like, happened to split some donuts, otherwise my dialogue choices would have made me end up on the indifference route, but I'm glad it did because that ending was definitelly the sweetest one.
I am kinda very terrible for playing these kind of games where you have to make choices for characters that are actual characters and not just a literal self insert for the player in order to get the other endings, because I refuse to make choices that I believe the character's thenselves wouldn't do (In this case I thought it was more fitting for Luna to thank Angie, and for Angie to either disagree with or criticize Luna). Thankfully that does mean all I have to do to get the other ending if I play again is to not split donuts, so I'll see if I do that. (I just wanted to point this out because like, I feel genuinelly bad for having to make a decision for someone that isn't literally me, so I was very torn when these choices popped up lol, because it also makes me feel like I'm assuming their feelings, wich granted, we do so irl all the time, but still, It's not something I like to do)

The achievements are a very nice addition, they're funny and can point players towards interesting directions, and I appreciate you hid the spoilerous ones.

The actual dungeon crawling experience is super fun too! This is really a fully fledged out rpg and both characters have very interesting movesets! I also really like the resource management aspect to it, really adds that sense of risk vs reward while exploring and battling!
I also really like the final boss, I love how each extra phase represents one of the two characters with moveset and flavor text, and the random anime music playing on the background makes it heart pounding EPIC!!! xDDDD
(However, I do wish Luna didn't just like, flat out said it out loud the boss represented them, that felt kinda corny, but in her defense at least it wasn't an unnatural thing to say at that time since she did so to reflect about it, so I'll forgive her this time, headpats Luna)

I only did 2 runs so far, I died to the final boss the first time because I spent my mana like crazy on the first attempt lol, but on the second one I got carried by Overclock + Moon Phases + bombs, super fun combo would reccomend, and I do kinda wanna try doing the other endings later, if I remember to

But I think that's it for my comment, I actually don't really have any real critiscism I think, this is a super solid game