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I love the theming and you did a really good job putting this together in a short time. I wish there was a way to upgrade stats or have missions give a weighted chance to which stats level. I wasn't lucky enough on quietness boosts so the final mission had 100% chance for every obstacle but I was constantly getting caught. A smaller improvement would be the ability to skip the day without doing a mission. At the end, I had more than enough cheese so I was simply doing filler missions while waiting for my mice to get out of jail.  Yours is the best game I played so far; you did a really good job.