also another question,i have bought the highest tier, thanks :), but can i also add some of my own additional sprites into the mix in the gamemaker project, if i add more of my own templates, is there any values i should look/change in any objects/code - i get its probably been years! but is it modular enough i can add my own templates for even more amazing combinations!!, if so how! thankss and do explain the difference i see 2 different types of sprites for the same part of the gun like 2 types for stocks and 2 types for eg handles etc only for some idk, and anything else i must know!! thanksss, already using in my game project in gamemaker and the weapons look smaazing thanks so much so handy :)
Viewing post in 2D weapon generator for GMS2. With source png comments
Thank you for youe feedback!
If the new parts are drawn taking into account the position of the old parts (it is most convenient to do this in the .aseprite file), then you don’t need to change anything, just add the parts as new frames of the existing sprites.
System not so flexible enough to support dynamic position changing of parts. You can use existing positions or setup new ones manually