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(1 edit)

Thanks playing and sharing with you kids!

FTL was a huge influence on this. To the point where I forgot to give instructions to avoid the flood on the map, I’m just so used to it from playing.

The treasure map only enables finding an island with a chance at good loot – it’s pretty rare though. I didn’t get enough time to really make quests work well. I bumped the sell price to 10 food instead.

I’m glad you felt the theme! I tried hard to make sure everything was trade-offs – some mechanics more successfully that others.

Different captains is a fun idea! Could have various buffs or starting conditions.

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Yeah, if you ask my kids your game should take the 1st place in all the categories. They played it several times more (even at school- my son discovered itch wasn't blocked on the school computers). If you spin it into a bigger project they are definitely your first fans :)