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(1 edit)

Thanks playing and sharing with you kids!

FTL was a huge influence on this. To the point where I forgot to give instructions to avoid the flood on the map, I’m just so used to it from playing.

The treasure map only enables finding an island with a chance at good loot – it’s pretty rare though. I didn’t get enough time to really make quests work well. I bumped the sell price to 10 food instead.

I’m glad you felt the theme! I tried hard to make sure everything was trade-offs – some mechanics more successfully that others.

Different captains is a fun idea! Could have various buffs or starting conditions.

Yeah, if you ask my kids your game should take the 1st place in all the categories. They played it several times more (even at school- my son discovered itch wasn't blocked on the school computers). If you spin it into a bigger project they are definitely your first fans :)