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compnski

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A member registered May 09, 2022 · View creator page →

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Thanks! 119 is a great score for your first run. The hull leak can be frustrating if you can’t stop it quickly or if you’re forced into a bad path.

This jam really helped me appreciate how small polish helps the game feel. When I added the moving island, it suddenly felt more like sailing from place to place instead of teleporting. And it’s something the engine does for me!

I appreciate the feedback!

Thanks!! I’m glad you enjoyed.

I think it’s a beautiful base! And you managed to save a giraffe, they are a bit awkward to fit. You’re hull is looking a bit leaky though, glad you made it to safety in time!

I love the music too, but can only take credit for finding it. Send some love to soopurkul they deserve it!

The art is all mine, for better or worse:)

Thanks for playing and enjoying.

Thanks for playing and the elephant definitely appreciates being saved! He’s tough to fit all the way to the end. And 200+ is a really great score! Well done.

I appreciate the report on the start button issues, I’m glad you were able to find it in full screen. If you don’t mind, I’m curious about your screen resolution. I made some last minute adjustments because a friends screen was wide and the game scrolled vertically.

Thanks for the feedback and kind words! I’m glad you found the decisions tough! It was my major design goal here.

There’s a lot I wish I could’ve improved about the map. There’s a speed / weight system that’s supposed to let you dump your animals overboard to go farther, but it’s never explained and not tuned enough to make a difference even if it was. For next time!

Thanks for continuing on, even with a frustrating small ark. I’m glad you ended up enjoying it!

Wood placement and UI around it caused the most trouble during my playtests too. I’m still not sure how to best telegraph what’s happening there, maybe swapping the sprite when it’s sitting odd the edge?

Thanks for the bug reports! I’ve managed to stack some things if I drag quickly but haven’t seen the invisible items yet. I’ll have to take a fix it pass after the the jam!

This is awesome! The art sound/music are fun and the art is amazing, I really love the style and the whole feel. Congrats!! (And glad to see another Noah’s Ark themed game:D)

This is awesome! The music and sound are great, the art is amazing, I really love the style and the whole feel. Congrats!! (And glad to see another Noah’s Ark themed game:D)

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<3 Thanks! I was able to work on it pretty much full time throughout the jam. Working on my devlog now, and reading my notes, 50-60 hours might be an underestimate.

And glad you liked the rainbow! I have in my notes from Monday “I started with the most important fix, my high score screen had no rainbow.”

Fun! Managed to at finally get a neutral end. I was wondering why there was a painters castle until I didn’t have the troops to defend it. Very clever way to feel the loss of them and the musicians!

This was fun! The art was cute and the music bopping!

I wish the firecrackers were a bit easier to control, maybe landing at my feet instead of shooting far ahead, but I had a good time building a fort of sprinklers!

Eventually made it to round 6 before having no money for gates and letting me sheep get eaten.