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(+1)

Hi, nope, no progress! I planned to implement gameplay, but sort of ran out of time. I ended up intentially making it extremely pointless, hoping users would try experimenting and try eating a tape, which results in different (very unpleasant) effect, one for each type of tape.

Understandable! We barely got any gameplay into ours before running out of time, and still didn't manage to add a failure or win state. Hehe, I didn't try eating the tape :-)