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(1 edit) (+3)(-1)

Excellent game! One thing I’d like to suggest to consider trying to implement is that any dice that Generosity acts upon has its original dice# displayed somewhere on it. For example, if a 3-dice has a Generosity acting on it, therefore making it a 1-dice, it would have something on it indicating it was originally a 3-dice. Overall, another fantastic puzzle game, Kultisti!

Edit: Also, I’m not sure if this is an intentional mechanic or not, but when a Generosity is acting on a dice and makes it an Eye, any nearby Eye dice in contact with that new-Eye get unhappy.

(+2)

Just finished all the chapters and got the true ending. Simply beautiful game and thematic message. Very lovely!

P.S. I’ve been trying to figure what örmelö means, any help?

(+2)

örmelö, from what I found, is Finnish slang for a strange looking creature. Could be wrong but it would make sense

(+2)

Isn't the eye supposed to be unhappy when any number is in contact with it? I think the die just gets reduced to 0.

(+3)(-1)

Perhaps, but an original-Eye touching an original-Eye is fine. If there was a distinction between an original-Eye and a number-to-Eye, I wish it were visually distinguished.