Thanks, I edited my reply to refer to “them”.
Yxcell
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Thanks for the fun puzzle game! Extremely rewarding to learn the mechanics!
I tried playing the Web version (Windows 10, Microsoft Edge), but my PC hardware is too old to play WebGL2 content. It kept saying there’s a failure to load shaders in the browser DevTools console.
I was able to download and play it, though. :)
Loved the puzzle game, though I think the graphics could be improved to make it clearer what is happening in the level. 4 things that confused me a bit:
- That the key is rotating when moved up and down (I get that it’s tough to show key teeth facing toward/away the player)
- The orientation of the keyholes just seemed weird
- Which mechanism each keyhole activates (the white x and + signs felt rather confusing)
- When a pushable orange box that has a x/+ sign is on top of an orange “target” tile, the x/+ is not visible
Aside from the graphical confusion, very clever game! :-)
Great platformer game! The one-button control scheme was quite a fun challenge and I’m glad you made it.
I think the 1 coin I missed was in the bottom-left of the map; it seemed like it was stuck into the ground. Any tips on how to get it, if you don’t mind spoiling me a bit? :P
Excited to see more from you!
Edit: Also, noticed an invisible floor above and to the right of the final flag.
Very nice sokoban game! I haven’t completed IWBTG cuz’ I ragequit out of it when I played it a few years ago and never when back. :P
One bug I encountered on Windows 10 is whenever I shot my gun, the Windows 10 error sound played (though the gun sound effect played, too). However, after exiting the game and loading back into it again, the issue went away.
Excellent game! One thing I’d like to suggest to consider trying to implement is that any dice that Generosity acts upon has its original dice# displayed somewhere on it. For example, if a 3-dice has a Generosity acting on it, therefore making it a 1-dice, it would have something on it indicating it was originally a 3-dice. Overall, another fantastic puzzle game, Kultisti!
Edit: Also, I’m not sure if this is an intentional mechanic or not, but when a Generosity is acting on a dice and makes it an Eye, any nearby Eye dice in contact with that new-Eye get unhappy.
A delightfully challenging game. It took me a while to get the hang of the dashing with the Blue Artifact, but I figured it out eventually.
I am unsure if I actually beat the game or not. I got to the checkpoint seen in the attached image below and couldn’t find anywhere else to go. Was this intended to be the end or is there more to the game that I’m missing?

I think I might’ve found a bug. I’m able to use the Wall Wand infinitely and when I attack it it gives me points which let me regain a life.



