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(+1)

Starting off the multiplayer seemed to work well, had a friend join and we had no issues joining or any connection issues, and creating a online multiplayer game for a jam is crazy ambitious but you guys nailed it on that end.

My biggest issue is personally, I just hate that you cant move while shooting, this may be better with a higher pop lobby, but with just two people it just feels very annoying more than anything, again I can understand if it feels different with a lot more people so take that with a grain of salt.

The gameplay loop is simple and easy enough to get the hang of quickly, I can definitely see the Agar.io influence in it. I get the whole risk and reward of it all of it but I didn't feel like there was enough of a difference between having a higher goop count and a lower one where as in a game like Agar.io the difference is night and day. Since your attacks seemed to be limited to a max of 5 goops having more didnt seem super beneficial besides having more chances to heal/attack but I never really felt like I was running out of goops super quick. Lastly I think the base speed should be a bit faster cause even starting out you feel pretty slow.

The visual style is great, I think the game looks beautiful and you guys absolutely nailed it on the pixel art end of things. Not really much to add there I just loved it.

And with the theme I can understand where you're going with it but I don't think it completely matches the theme completely since it is within your ability to just not sacrifice the goops, and I think for the theme things should be forced. But I still think this is a really cool entry.

Thanks a lot of the thoughtful review.  You feedback is something we will really change as soon as the jam ends and we can update the submission.  We will aim to really make it feel like the more Goops you have ,the more power you really have over others.