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(1 edit) (+1)

Thank you for the feedback, Im really new to gamedev in general with this being my second project, and first to actually finish, as in you can actually play it start to finish. So I havent really gone down the whole VFX pipeline too much but that is a very valid point (truthfully the beam VFX is mainly taken from a tutorial)

Regarding the melee hits being hard to hit, Im aware of this issue. It was very odd because sometimes they would land just fine, others they would always miss a ton when it seems like the should connect. In the future Im going to have to look into this further to figure out the cause.


Thank you for the kind words, and I'm glad you enjoyed it!