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Already rated this game but forgot to comment on it! Got reminded to do it after a friend of mine played some of the jam games, including this one, and he really enjoyed it. The silly humor of the story is what really sells it. I do agree with the other comments that it needs a little bit of polish. It's really hard to melee hit enemies, so me and my friend would often just wait for the end of the energy beam cooldown. In terms of VFX, more particles or other effects such as screen-shake could really improve the overall feel of the abilities. Despite these things, I still think it's a great entry, especially for your first gamejam!

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Thank you for the feedback, Im really new to gamedev in general with this being my second project, and first to actually finish, as in you can actually play it start to finish. So I havent really gone down the whole VFX pipeline too much but that is a very valid point (truthfully the beam VFX is mainly taken from a tutorial)

Regarding the melee hits being hard to hit, Im aware of this issue. It was very odd because sometimes they would land just fine, others they would always miss a ton when it seems like the should connect. In the future Im going to have to look into this further to figure out the cause.


Thank you for the kind words, and I'm glad you enjoyed it!