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(+1)

Really solid entry! btw I was on firefox and the game worked perfectly :)

Some things I liked:

  • I liked that you bound both arrows and WASD
  • Overall feels very professional (loading screen, using the GWJ logo, fonts are very clean and high res  - and really well chosen for the game! - UI is readable and doesn't get in the way of the game)
  • Nice playtime / length for a game jam game
  • Nice sound effects
  • I like that you used the launch in a new window option :)

Some things I thought could be improved:

  • Add in controller support (even just mapping the d-pad and left joystick to movement would help)
  • It felt like how quickly I won  was largely up to how lucky I was with finding targets with lots of money. Maybe there could be some way to deduce who was rich by looking at their movements, or the event log (just an idea, it might not be that good!)
(1 edit) (+1)

thank you so much for your detailled feedback, much appreciated! I'll keep the gamepad bindings in mind for the next jam

with regard to the targets: the idea is to find the target(s) described in the briefing in the main menu. for this jam, the targets are not randomized but ideally would be (i.e. the game would generate a new target for each session)