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(2 edits)

... Ezzlar needs cheese to get through his working day ...

Sorry ;)

Your game concept is a hilarious response to the over abundant and mostly useless legendary cheesemakers in dwarf fortress.

I'll dive right in: I am at version 0.3.6. Playing adventure mode. Bugs:

* in a dungeon the dungeon walls are displayed the same as dungeon floors. This is very confusing.

* when next to a fire in the right-click menu you don't get the option to purify your dirty water any more. You can still purify in the inventory but I feel this is an inconsistency.

* My day-night cycle is somehow off, possibly after staying a while in a dungeon. It's midday but the font is purple and I've got night creatures all around. 

* The pop up for dire wolfs (and presumably shadow wolfs as well) doesn't display anything visible.

* I'm playing on a fairly low resolution. The contents of the backpack are very jumbled together so I can't read anything and sometimes don't get the context options as soon as I get more than four items. Maybe this could be solved with an option to change this to a single column in the options?

* On the number pad I can only step into the four cardinal directions. Currently the only way to do NE, SE etc moves is with the mouse. Could this be added so we can play more with the keyboard?

* The only way to visit the tavern owner is to destroy the wall to his apartment. Is this intended or waiting for a bigger change?

* In one house there are too many people and no space. Sometimes one steps out, If you hurry in then you may get locked in. Similar issue / workaround to the tavern owner.

* In the inventory there are stats displayed on mouse over for backpack items. Imo these should also be displayed for equipped items.  

* When you equip items that increase your HP and you get attacked by an enemy, the battle log says something like x hit you by 1, 44/20. So the reference here is not your current max hp but the base max hp.

* When building a bridge in the lake, the bridge elements block your view.

Oh and thank you for all your great work. I'm amazed by the progress you are making with this! 

Hey Ezzlar! Yep I totally relate to the need for cheese... I guess the game has leaned right into the cheesemaking aspect of DF, that's true haha. My hope is that the game fills a very very specific desire for DF players who want to actually wield legendary cheese and go full cheese kingdom. Well, let's see.

Thanks so much for sharing this bug report - that's absolutely so helpful and I am working through all the bugs right now, with a mega update due to come out later today. So, thank you! It sounds like you're enjoying the game despite the jank and bugs. Rest assured I'm working night and day and I hope to have ironed out all of these in the next update. I'll reply again when it's out. Thank you