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I really liked aesthetics of this game! Like some others have said, the early PS1 style is really cool and works so well for a atmospheric game like this. The story was interesting and I wanted to learn more.

The intro's walking speed was a little slow, but I assume that was for the dialogue to have time to play. Maybe adding more to look at in the intro world would help the player feel engaged while the into plays? But it wasn't really an issue.

I think the effects for when you transported to the other world was really good and kinda eerie  . And the boss area was cool and has potential. I hope this game continues and I get to fight that snake one day!

Thanks for the really nice comment! I was inspired by Toro on Holiday for the PS2, striving to become as impressive as that game, it has toro interacting with real people fmv style! Though, I really want to lean into the eerie and off-putting aspects as well, playing to strengths of video games as much as possible. x