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I think I reached the ending of the game (Defeated the boss, got to the shopkeeper, entered the brick house). The art style and music are pretty cool!

Gameplay feels very slippery with the attack moving you so much, but also being the fastest way to move around. The levers also seem to have very small hitboxes. I thought they didn't work because I kept missing them since they themselves don't react to being hit. 

I recommend giving rollerskates to the protagonist (or making a game where the protagonist wears rollerskates), because that attack = movement mechanic ended up being fun

Shopkeeper is basically the ending, yeah.