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(+1)

I was very entertained by this. The weird Zelda inspo, the goofy dialogue, trying to figure out the puzzle elements, it was a very odd and entertaining experience. There were a couple levels that took a few tries and felt random with where the "hero" would go which made it harder to plan, and on the first dungeon based level I had a hard time getting the trap to stop the hero, it felt like he kept walking over it and that was weird. Altogether an odd and enjoyable game. Solid work!

(+1)

Heyyy glad that you enjoyed it !!


Indeed the pathfinding is strange sometimes, I think simply changing the spawning position will fix it. Will look into that trap thing as well.

Thanks for the feedback ! <3