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Enarior

24
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2
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13
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A member registered Mar 13, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

Super complete game, impressive ! The atmosphere built by the dialogues, the graphics and the music is really unsettling. The quest were well put together and made a lot of sense. Dialogues are amazing and the character feel alive despite the world being almost static. I was hooked and had a lot of fun.

May I ask for the engine/tool that was used ?

Hey, really nice game!

I loved the dialog at the beginning that instantly gives life to the characters. The facts that levels/puzzles change seamlessy made the game very pleasant to play. The swap animation was really satisfying. The puzzles were well put together, maybe just a little too easy. The personality of the rock + it's hat + the music gave me a good laugh.

Rock-on-legs character sometimes got stuck in walls, but I had no other issue.


Impressive for a first game, congratz !

I actually took a while to understand the controls and that makes me worried.

Super clean game that looks, sounds and feels almost finished. UI is solid, music feets perfectly, art looks great.

Of course one core mechanic is missing but I'm looking forward to updates of this game, I can see the fun in cheating to make the house win!

Also, like someone already said below :

- maybe automating the dealing (or adding cheating there too?) could be considered.

- Sometimes when drag-and-dropping a card it misses the spot on the table.

Honestly, amazing job !

I didn't manage to sell a burger, but had fun cooking in a kitchen full of dead zombies and grinding their meat ! Blowing up zombies to parts is always fun. I could see this becoming a good friend slop/kitchen simulator -type game. Congratulations on your first game jam !

I was able to play the game after downloading the zip package provided in the comment below.

The atmosphere was very well put together and as a person that's easily spooked I was scared all along. The narrative aspect was really well accomplished and immersive. I was not able to finish the game due to a bug in the potion room, but I loved the experience !

Don't really  understand the theme implementation tho, and my pc almost when flying through the window as soon as I started the game.

Overall, nice job and thank you for making the game !

Cut scenes make it feel so alive ! I was instantly hooked up by the first drawing. Also, fun theme implementation ! 

I like to think that the princess got mad for that "game over" more than for being disturbed : D

Hey, feels good to have positive feedback, glad you had fun ! We had looots of ideas for more ways to bully Player1 : puddle of mud, more monsters (and smarter ones), being able to drag and drop his sword into his legs to make him stumble over it, play with verticality eg make him fall in traps or climb ladders... If we keep working on the project we'll try to implement it all.

Hard mode is so hard TT I'd be curious to see a playthrough where all the levels are beaten on hard.

Having to time the waves and coordinate zombies based on their specifications was fun. Sound when a zombie reaches the end made me laugh every time, and both end screens look amazing. Over all pretty solid and complete and as finished as it gets for a jam game !

Heyyy glad that you enjoyed it !!


Indeed the pathfinding is strange sometimes, I think simply changing the spawning position will fix it. Will look into that trap thing as well.

Thanks for the feedback ! <3

5/5 theme implementation !

Spooky atmosphere was nice and fun concep. Well done !

Yes, you can upload add more files !

Just go to the upload section of the itch config page.

Playing the boomerang is a really fun twist ! The game is hard at the beginning but feels really good once you get the hang of it.

It's so frustrating that sometimes bommerang goes back to a character even though I just wanted to go pass him.

Played until day 17 and had lots of fun !

The animations and UI look super original and fun, the concept is great, the game loop is smooth and fun !

Few drawbacks : UI is confusing at the begining but really smooth once you get used to it. Increasing the price feels slow once you reach the endgame, and there is no warning that you forgot to send a character on a quest, which is frustrating.

Thanks for making the game !

Thank you for playing the game, glad you enjoyed it ! 

Thank you for mentioning the placement bug in the caves, we know what's causing the issue and we'll fix it soon.

Also, love your game and spent a good hour on it : D

A foundation for a great slow, melancholic dreamy game !

I just found it rally hard to find the objectives on 2D level, it was very frustrating. Fixing only this would make it straight up five times better.

Anyway I really dig the music and graphics, made me nostalgic ! Great potential imho

Goofy game, had fun and a good laugh !

Thank you for making it. Some great concepts, and Ireand in the comments you'll keep working on the game, that's nice !

Fun little game, good job ! Having to prioritize surviving and then upgrading when you can felt very much like a strategy game.

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Had a ton of fun !

Graphics are beautiful, puzzles feel good, almost-real-time mechanics are great too. Nice ending, and I love the fact that you understand the gameplay without the need for a tutorial. Definitely one of the best  games I've played so far !

I had to scroll through the comments to understand the theme implementation, not super clear if you don't know the license!

Loved it !

Sounds are great, concept is dope, the medal system made it adictive, I loved the hand drawn inside of the car. Over all a very fun way to exercise for a slow typer like me !

I ended up opening a text document and typing "right tight hairpin" over and over : D

Great game !! Three things tho : 

- Spaces are not highlited, frustrating sometimes

- I found a bug (I think ?), smashing a lot of random keys made speed go up for some reason, I almost finished a level this way.

- It's DIFFICULT at least for a slow typer, a tutorial level would have helped.

Thank you for making the game !!!

PB :

- 1 : 64,73 (silver)

- 2 : 40,17 (bronze)

- 3 : 53,23

Loved it !

Sounds are great, concept is dope, the medal system made it adictive, I loved the hand drawn inside of the car. Over all a very fun way to exercise for a slow typer like me !

I ended up opening a text document and typing "right tight hairpin" over and over : D

Great game !! Three things tho : 

- Spaces are not highlited, frustrating sometimes

- I found a bug (I think ?), smashing a lot of random keys made speed go up for some reason, I almost finished a level this way.

- It's DIFFICULT at least for a slow typer, a tutorial level would have helped.

Thank you for making the game !!!

PB :

- 1 : 64,73 (silver)

- 2 : 40,17 (bronze)

- 3 : 53,23

Loved the graphics, and the theme implementation is clever. Changing from one PC to another felt good. I also like that there is two endings !

Had a lot of fun playing the game ! Thanks for making it.

One thing that bothers me is that some skill description tooltips have a text too long to be red, andit seems impossible to scroll through them. I had to figure out some of them on my own.

Other than that, great game and also a good potential for future improvments I think !

9390 :sunglasses: